The pirates ship is a converted merchantman crewed by 30 pirates. A pair of oars on each side gives it maneuverability against the wind.
Pirate Leader
Name Green-Eye Razicad, the Dwarven Pirate Alignment: Neutral evil Gender: Male Race: Dwarf Height: 4′ 2; Weight: 185 lbs Strength: 20 (+5) Dexterity: 14 (+2) Constitution: 17 (+3) Intelligence: 10 (+0) Wisdom: 11 (+0) Charisma: 8 (-1) Hit Points: 12d10+36 (97) Armor Class: 12 (+2 Dex) Speed: 20 ft. Initiative: +6 (+2 Dex, +4 Improved Initiative) CR: 12 Total Gear Value: 27,000 gp Classes: * Fighter 12 Saving Throws: Fortitude: +11 (+8 Base, +3 Con) Reflex: +6 (+4 Base, +2 Dex) Will: +4 (+4 Base) Attack Bonuses: Melee: +17/+12/+7 (+12 Base, +5 Str) Ranged: +14/+9/+4 (+12 Base, +2 Dex) Languages: * Common * Dwarven Skills Points: Fighter 30 Skills: Craft (Armorsmithing) +2 (+2 Racial) Craft (Blacksmithing) +2 (+2 Racial) Craft (Stonemasonry) +2 (+2 Racial) Craft (Trapmaking) +2 (+2 Racial) Craft (Weaponsmithing) +2 (+2 Racial) Handle Animal +8 (+9 Rank, -1 Cha) Hide +2 (+2 Dex) Listen +0 Move Silently +2 (+2 Dex) Ride +14 (+12 Rank, +2 Dex) Spot +0 Swim +14 (+9 Rank, +5 Str) Feats: * Blind-Fight * Cleave * Combat Reflexes * Diehard * Dodge * Endurance * Exotic Weapon Proficiency (chain, spiked) * Improved Initiative * Improved Overrun * Power Attack * Weapon Focus (chain, spiked)
1st Mate
Name: Saeunn Alignment: Lawful neutral Gender: Female Race: Half-elf Height: 4′ 11″; Weight: 122 lbs Strength: 15 (+2) Dexterity: 14 (+2) Constitution: 16 (+3) Intelligence: 19 (+4) Wisdom: 12 (+1) Charisma: 15 (+2) Hit Points: 11d4+33 (61) Armor Class: 12 (+2 Dex) Speed: 30 ft.Initiative: +2 (+2 Dex) CR: 11 Total Gear Value: 21,000 gp Classes: * Wizard 11 Saving Throws: Fortitude: +6 (+3 Base, +3 Con) Reflex: +5 (+3 Base, +2 Dex) Will: +8 (+7 Base, +1 Wis) Attack Bonuses: Melee: +7 (+5 Base, +2 Str) Ranged: +7 (+5 Base, +2 Dex) Languages: * Common * Elven * Giant * Goblin * Ignan Skills Points: Wizard 78 Skills: Craft (Blacksmithing) +18 (+14 Rank, +4 Int) Craft (Woodworking) +15 (+11 Rank, +4 Int) Diplomacy +4 (+2 Cha, +2 Racial) Gather Information +4 (+2 Cha, +2 Racial) Hide +2 (+2 Dex) Knowledge (Arcana) +17 (+13 Rank, +4 Int) Knowledge (Geography) +16 (+12 Rank, +4 Int) Knowledge (Local) +18 (+14 Rank, +4 Int) Listen +2 (+1 Wis, +1 Racial) Move Silently +2 (+2 Dex) Search +5 (+4 Int, +1 Racial) Spellcraft +18 (+14 Rank, +4 Int) Spot +2 (+1 Wis, +1 Racial) Feats: * Combat Casting * Craft Rod * EmpowerSpell * Enlarge Spell * Scribe Scroll * Silent Spell Wizard Spells Per Day: 0th-level: 4 (DC 14 where applicable) * Acid Splash * Arcane Mark * Dancing Lights * Daze * Detect Magic * Detect Poison * Disrupt Undead * Flare * Light * Prestidigitation * Ray of Frost * Read Magic * Resistance * Touch of Fatigue 1st-level: 5 (DC 15 where applicable) * Charm Person * Endure Elements * Floating Disk * Mage Armor * Magic Missile * Protection from Law * Shield * Sleep 2nd-level: 5 (DC 16 where applicable) * Continual Flame * Darkness * Detect Thoughts * Flaming Sphere * Gustof Wind * Scorching Ray * Spectral Hand 3rd-level: 5 (DC 17 where applicable) * Dispel Magic * Explosive Runes * Fireball * Gentle Repose * Hold Person * Lightning Bolt * Magic Circle against Good * Nondetection * Protection from Energy * Tiny Hut * Wind Wall 4th-level: 4 (DC 18 where applicable) * Animate Dead * Dimensional Anchor * Fire Shield * Minor Creation * Resilient Sphere * Wall of Ice 5th-level: 2 (DC 19 where applicable) * Break Enchantment * Interposing Hand * Lesser Planar Binding * Permanency 6th-level: 1 (DC 20 where applicable) * Chain Lightning * Contingency
Treasure on ship: armor large steel shield +1 (1,170 gp) gem andradite (brownish-black garnet) (613.3 gp) hyalite (colorless, transparent opal) (742.6 gp) sardonyx (black) (47.9 gp) tchazar (45.3 gp) A stack of tattered parchments that look like maps.